Class ArmorStand

All Implemented Interfaces:
net.kyori.adventure.sound.Sound.Emitter

public class ArmorStand extends LivingEntity
  • Field Details

    • small

      protected boolean small
    • arms

      protected boolean arms
    • noBasePlate

      protected boolean noBasePlate
    • marker

      protected boolean marker
    • headRotation

      protected org.cloudburstmc.math.vector.Vector3f headRotation
    • bodyRotation

      protected org.cloudburstmc.math.vector.Vector3f bodyRotation
    • leftArmRotation

      protected org.cloudburstmc.math.vector.Vector3f leftArmRotation
    • rightArmRotation

      protected org.cloudburstmc.math.vector.Vector3f rightArmRotation
    • leftLegRotation

      protected org.cloudburstmc.math.vector.Vector3f leftLegRotation
    • rightLegRotation

      protected org.cloudburstmc.math.vector.Vector3f rightLegRotation
  • Constructor Details

    • ArmorStand

      public ArmorStand(int entityId, UUID uuid, World world, double x, double y, double z, float yaw, float pitch)
    • ArmorStand

      public ArmorStand(UUID uuid, World world, double x, double y, double z, float yaw, float pitch)
    • ArmorStand

      public ArmorStand(World world, double x, double y, double z, float yaw, float pitch)
    • ArmorStand

      public ArmorStand(UUID uuid, Location location)
    • ArmorStand

      public ArmorStand(Location location)
  • Method Details

    • isSmall

      public boolean isSmall()
    • setSmall

      public void setSmall(boolean small)
    • showArms

      public boolean showArms()
    • setArms

      public void setArms(boolean arms)
    • hasNoBasePlate

      public boolean hasNoBasePlate()
    • setNoBasePlate

      public void setNoBasePlate(boolean noBasePlate)
    • isMarker

      public boolean isMarker()
    • setMarker

      public void setMarker(boolean marker)
    • getHeadRotation

      public org.cloudburstmc.math.vector.Vector3f getHeadRotation()
    • setHeadRotation

      public void setHeadRotation(org.cloudburstmc.math.vector.Vector3f headRotation)
    • getBodyRotation

      public org.cloudburstmc.math.vector.Vector3f getBodyRotation()
    • setBodyRotation

      public void setBodyRotation(org.cloudburstmc.math.vector.Vector3f bodyRotation)
    • getLeftArmRotation

      public org.cloudburstmc.math.vector.Vector3f getLeftArmRotation()
    • setLeftArmRotation

      public void setLeftArmRotation(org.cloudburstmc.math.vector.Vector3f leftArmRotation)
    • getRightArmRotation

      public org.cloudburstmc.math.vector.Vector3f getRightArmRotation()
    • setRightArmRotation

      public void setRightArmRotation(org.cloudburstmc.math.vector.Vector3f rightArmRotation)
    • getLeftLegRotation

      public org.cloudburstmc.math.vector.Vector3f getLeftLegRotation()
    • setLeftLegRotation

      public void setLeftLegRotation(org.cloudburstmc.math.vector.Vector3f leftLegRotation)
    • getRightLegRotation

      public org.cloudburstmc.math.vector.Vector3f getRightLegRotation()
    • setRightLegRotation

      public void setRightLegRotation(org.cloudburstmc.math.vector.Vector3f rightLegRotation)